![]() The first few areas I visited in Wild Hearts have all been beautiful and colorful, which encouraged me more to track down the Kemono that was interfering with this beautiful space. ![]() While Wild Hearts is made up of multiple smaller regions, not one big open world, Azuma’s locales still feel vast in scope, showing the overwhelming power of nature. So far, I’ve avoided attacking these enemies, instead taking in the excellent environment and world design as I track down the biggest Kemono for me to fight. You can encounter many nonviolent creatures while traveling through the region of Azuma, and killing them only nets you a meager amount of somewhat common resources. It shows that not all Kemono need to be seen as prey, and you don’t necessarily need to hunt and kill everything you see. ![]() You can kill the creature, but you can also choose to pet it and let it saunter away. After getting the hang of the controls as you track it down, you can sneak up on it. That said, it demonstrates its maturity and respect for nature with the first creature you encounter, a deer-like Kemono that is not aggressive. In my preview of the game last year, I explained how Wild Hearts does a lot right in how it eases players into the genre much better than any Monster Hunter game.
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